Hydra Empire Completion Guide – LEGO Marvel Super Heroes 2

More info coming soon! Guide currently in progress! Check back or leave a comment with questions, info for the guide, or what ever else you might want to say!

Note: We highly recommend you take a minute before exploring this hub area and activate the Map Console! You can find it on the map screen (should be one of the only icons that appears on the map in the area, will appear as a small computer icon).

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Hydra Empire Character Unlocks

You can unlock additional characters in this hub world by completing Boss Battles, Puzzles, Races & Missions as listed below. Here is a quick recap of all the characters you can unlock here, scroll down for more details!

  • Red Skull (Iron Armor) (150,000 studs)
    • Boss Battle
  • Hammer (25,000 studs)
    • Mission: De-Hydra-tion
  • Madame Hydra (150,000 studs)
    • Mission: Serpent Savior
  • Green Goblin (250,000 studs)
    • Sky Race
  • Militant (150,000 studs)
    • Acrobatic Race
  • Groot (Ravager) (25,000 studs)
    • Car Race

Hydra Empire Boss Battle

Some of the many hub areas in Chronopolis feature a secret boss battle! To unlock the hidden boss, complete all the quests, races, puzzles, ect! Boss Battles will appear as a BOOM! icon on your map.


Red Skull

Completing all of the Hydra Empire missions, puzzles, and races will draw the ire of the leader of the regime. Red Skull appears in gold armor that has to be destroyed before you can do any damage to the enemy. He will summon half a dozen Hydra agents that you have to clear out before you get a shot at the big guy himself, made slightly more challenging by the fact that the Red Skull is shooting missiles your way while you fight with his minions. Melt the armor, then beat on him for as long as you can before he flies out of range again and summons new agents. You only have to deal with the armor the first time, then it’s just a cycle of beating on him and then beating on his agents until you’ve taken him down.

Hydra Empire Missions

Quests will appear on your map screen as small text bubble icons. Some missions may appear as locked icons, these are missions that require you to complete other missions in the hub area, or elsewhere in Chronopolis to unlock.


  • Unlocks: Hammer

hammer-hydra-lego-marvel-super-heroes-2Hammer and Militant (The Hydra world versions of Thor and Captain America) are a bit disgruntled that Kang didn’t pick them as henchmen, so they are willing to help you take out several “elite” groups of Hydra soldiers to prove their worth to you. Follow them through the Empire and take out three waves of enemies, including some actual elite soldiers (the ones with the silver armor).

Serpent Savior

  • Unlocks: Madame Hydra

madame-hydra-lego-marvel-super-heroes-2Madame Hydra is expecting a snake-looking sidekick to show up, but they haven’t appeared yet. Use the customizer to create her sidekick, matching the design she shows you. Once you return in the proper costume, her mission is revealed: Hydra snake mascots have been snake-napped by mummies in Ancient Egypt. Follow Madame Hydra as she looks for her missing mascots, taking on three waves of elite mummies. These fights can be a bit tougher than normal, as all the mummies are tougher enemies with life bars and have the ability to poison you with their toxic presence. Fend them off with ranged attacks. At the third and final spot, after you dispatch your foes, you’ll see three dig piles. Dig up each pile to find a chest with one of the missing mascots held within.

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Hydra Empire Puzzles

Puzzles will appear on your map as green puzzle pieces. These puzzles require a whole host of abilities or characters to solve, and usually unlock Gold Bricks! Here is a recap of this area’s puzzles:

Navigating the Serpent’s Tail

  • Unlocks: Gold Brick


This slide puzzle has an added level of difficulty. Along the paths are barriers that descend when you’ve clicked a column into one of the targets. Start with the green brick closest to the gold brick container and slide it into the closest target. This frees up the red brick to move to the upper-middle target. Once you have those two in place you’ll notice the yellow brick is still trapped. You have to move the green brick off of its target and into the lower left target, dropping the barriers and allowing you to slide the yellow brick into the target the green brick originally held. Just remember – Hydra is equally as sneaky!

Stolen Golden Art

  • Unlocks: Gold Brick


To the unobservant, this might look like a golden Kang statue hidden behind a puzzle, but it’s a Hydra statue. Break the building’s address above the gated doorway to reveal a shield switch; hitting that switch opens the bars. Next up is the glass wall, which is made short work of by a sonic attack. Finally, melt the gold statue to find the gold brick beneath.

The Burning Empire

  • Unlocks: Gold Brick

burning-hydra-lego-marvel-super-heroes-2(NOTE: This puzzle is unavailable until previous puzzles have been completed) The pipes surrounding this building have caught fire and the Hydra soldier here is utterly useless about putting them out. Break the silver bricks blocking the use of the wheel, then turn the wheel to give the nearby water cannon a supply of water. Hop into the cannon but hold off on putting out the fire until you’ve taken care of the Hydra agents who want to stop you. Once you start putting out the fire, you have 20 seconds to put out the 10 blazing areas.

Food for Fascists

  • Unlocks: Gold Brick


(NOTE: This puzzle is unavailable until previous puzzles have been completed) This Hydra-friendly restaurant holds your next gold brick, but as a non-Hydra person you aren’t exactly welcome. Destroy the shop’s sign to build a boom-box that makes the owner think she missed her daily chance to honor Hydra. She comes barreling out with no concern for the store’s glass doors, or the conveyor belt that jams up in her absence. Once she’s out, head for the conveyor belt and use the portal spot behind it to create a portal to the back room.


In the back room, use the rope pull to get a large amount of bricks which you use to build the gyrosphere switch. Put Groot (or another capable character) on it and turn until you have started back up the conveyor belt, which rewards you with your gold brick. Just move back to the front of the shop to collect it.

Trashing the Museum

  • Unlocks: Gold Brick


(NOTE: This puzzle is unavailable until previous puzzles have been completed). This Hydra museum has abstract pieces of art on display – ones you aren’t welcome to see. You’ll know you’re in the right place because a wave of Hydra agents will appear to attack you. What do they think you’re going to do, trash it? Sounds like a good idea, actually, but the art is protected by forcefields. Trace the power lines in the ceiling back to a platform around the corner.


From here, it’s a simple fusebox puzzle solution away from dropping the shields. Then return to the museum and destroy the displays… well, all but one. The blocks left behind from destroying the art can be built into a gravity mine placement. Hit it with the gravity mine and the last piece of art gets ripped apart, giving you your gold brick.

No Show of Austerity

  • Unlocks: Gold Brick


(NOTE: This puzzle is unavailable until previous puzzles have been completed). As seen in Gwenpool Mission #6, Hydra is having a parade to celebrate their way of life. As much fun as it may have been to help the monsters build their float, it’s time to crash the parade. Start with the austerity float, which has gold bricks on either side of it. Destroying these bricks brings the float to a halt (timing the melting of these bricks can be tricky due to the float’s movement). When the mechanic goes to fix the float, she leaves behind a pile of bricks that can be built into a gravity well. Throw the gravity mine at it and it pulls in the nearby canisters, tossing sticky ooze onto the path of the next float. With those two floats out of commission, the third float has no choice but to redirect itself, straight into the path of the newscasters. When it crashes, the gold brick is revealed, although you’ll have to fight off the people who were on the float first.

Mr. Zola, Tear Down Those Walls

  • Unlocks: Gold Brick


On the backside of one of the buildings farthest from the central hub is a wall section that can be smashed. Use a character with strength to pull a boulder up from the ground and throw it at the wall. The gold brick is behind the debris.

Tiptoeing Though the Drains

  • Unlocks: Gold Brick


This brick container is protected though bars, but you can clearly see a drain on the inside, so the simple question becomes: where is the other side? It’s around the corner to the right, with a trash can in front of it. Climb through the drain and then solve the tech panel puzzle, which is a simple slide puzzle. The gold brick container opens as do the bars.

Imperial Fountain

  • Unlocks: Gold Brick


This fountain has a clearly visible gold brick container, but how to open it? In the middle of the structure it sits on, there is a pile of debris blocking a charging panel. Clear the debris, charge the panel, and open up the container.

Helping the Kracken Land

  • Unlocks: Gold Brick


On top of one of the buildings, a chopper is about to land, but the landing pad isn’t fully functional yet. Help by turning on the lights, which requires climbing down to the lower level of the pad and pushing a switch to reveal charge panels on either side (you have to build the switch on the right side from a crate located there). Once you’ve powered the panel, the ship still refuses to land, as the landing pad isn’t in the official Hydra symbol. They destroy the landing pad as it is and you’re left to levitate the pieces into the right pattern. You will also need extra pieces found in the crates on either side of the landing pad. Once the pad meets their expectations, they land, but immediately realize that you aren’t authorized to be there. Fend off a couple of Hydra agents before the befuddled technician decides to reward you for your help.

Hydra Empire Races

Races will appear on your map as a checkered flag icon. Some races require specific vehicles or abilities (like flight or web swing). Here is a full recap of this hubs races:

Sky Race

  • Unlocks: Green Goblin


It could be very easy to overlook this race, which starts on top of the zepplin, high above the Empire. Using a flying character or vehicle, you have to get through 60 targets in 2 minutes for the gold. Sixty targets means there is a lot of room to make mistakes, and the two minute time doesn’t afford you much leeway for that. Fly straight and true to get the gold.

Car Race

  • Unlocks: Groot (Ravager)


This race requires a car to participate. This is one of the game’s less forgiving races, requiring you to get through the streets of Hydra Empire, Manhattan Noir, Kang’s Citadel, and Nueva York – 55 targets in two-and-a-half minutes. It wouldn’t be so bad if those roads weren’t rather heavy with traffic, making navigating around cars a real obstacle in your progression. Add on top of that that one of the ramps has a rather long and steep climb, reducing your momentum, and you’ve got a tough job ahead of you.

Acrobatic Race

  • Unlocks: Militant


(NOTE: This race is unavailable until you have completed the Hydra Square puzzle). This foot-race has you climbing the walls of Hydra Square and jumping from balcony to balcony on the upper levels. Pick a character with acrobatics to get the most leverage as you go through the targets. A character who can wall-climb can also be helpful. You can try flying the race, but then you miss out on the spring-pads that automatically put you through some of the targets (and keep you headed in the right direction). The camera angles hurt you in a couple of places, so do your best to control the camera at the same time as you control your character and make your way through the race.

Hydra Empire Gwenpool Mission

Some areas of Chronopolis have Gwenpool Missions hidden away that require you to beat main missions in other hubs. Here’s a recap for this hub’s Gwenpool missions:


Spook-tacular Parade Saga

Morbius, the Living Mummy, and Man-Thing are trying to prove that monsters are people too. What better way to do that then to enter into a parade already full of monsters – aka, the Hydra Parade. Read our guide for more information on Gwenpool Mission #6.

Hydra Empire Stan Lee Rescue

Stan Lee is in trouble and he needs your help! Find him on the map by locating the Stan Lee icon. You can typically hear him crying out for help when you are close by! Here’s how to save Stan in this Chronopolis Hub area:


Stan has really gotten into it this time. He’s stuck on a raft, paddling for his life, especially since he’s about to get pulled into some major electric current that’s also keeping you from flying in and saving him. On the bridge above him is a tech panel that will allow you to deactivate the electricity on the outside sides. On one of those sides is a switch that will shut off the rest of the electricity, allowing Stan to paddle to freedom and reward you for your heroism.

Hydra Empire Challenge Items

Chronopolis is packed with fun challenges that allow you to unlock vehicles. These challenges can be very difficult to complete! Here’s a list of all the Challenge items we’ve found in this Chronopolis hub:

  • Billboard: On the rooftop of one of the buildings closest to Ancient Egypt

Secrets & Easter Eggs

  • Coming soon!

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Written by: Rafe Telsch

Rafe Telsch spent a decade writing and podcasting about movies but has more recently turned his pen towards video games. He has been a LEGO fan and video game nut since he was a kid, and fell in love with the irreverent LEGO adaptations of movies ever since LEGO Star Wars - a love he shares with his son. You can also read his work at Gruesome Magazine and Cheap is the New Classy.